Many teams are using Plastic SCM.
"Easy to install and setup in few minutes, user‐friendly GUI, detailed documentation. Diff tool, branch manager and review system are great."
"Plastic SCM DVCS capabilities and its seamless replication increase our development efficiency."
"We found out that we liked Plastic SCM better than the alternatives: it has a great and intuitive client to use and works very well with Unity."
"The fine‐tuning of permissions allows us to ensure that developers can only access code which is relevant to them."
"Plastic SCM is the easiest, most powerful solution we've used. It is the fastest VCS we have used."
"The ease with which you can branch, merge and diff, and the clarity you get with the branch explorer have become indispensable."
"The Telltale team adopted Plastic SCM and had contributed to design and test the new Plastic Gluon to improve our version control workflow"
"We have accelerated development, implementation and testing of our new software and projects significantly."
"We have enabled full independent development, where changes from multiple developers can now be integrated in a controlled manor."
"The console tool supports us in automation like updating the workspace during nightly builds."
"Plastic is the most intuitive source control software I've ever used."
"We are impressed with Plastic SCM and the tools that come along with it, with the ability for Plastic SCM to handle large projects with many binary files."
"The Codice Software team always goes above and beyond the call for help and assistance. Plastic SCM will speed up your delivery of software as it has done for us."
"As a distributed team we rely heavily on Plastic's excellent and easy to setup multi‐site capabilities."
"Now it's much easier to refactor and make little changes which affect a lot of files without the fear of having problems merging them later."
"The GUI is fantastic for viewing the development of a project, with labels being used to identify builds, branches used to work on bugs."
"Plastic is an incredibly valuable tool for developers. It allows us to focus on the development of our products."
"The Branch Explorer is an intuitive graphical interface that makes branching and merging really easy. This really improves our efficiency as a team."
"Integration managers are able to easily locate code review requests from within Plastic, approve and perform merges, and sync everything with appropriate labels to centralized servers."
"The flexibility of Plastic SCM allowed us to integrate it into our infrastructure fast and efficiently. Plastic SCM stands up to Unity's big projects."
"Since we migrated to Plastic SCM we can work much faster and much more efficiently than before"
"It seamlessly integrates with Unity3D, and provides us a great deal of tools to help us combine our builds."
"I understand the benefits of e.g. Git and Mercurial for open source stuff, but when doing enterprise software my expectations as a CEO are different. I need reliability, traceability."
"The distributed nature of the client-server setup also means assisting other developers is easier than ever for us, even if working remotely or using the peer review system."
"The branch per task feature is simply the BEST one. The branch merging is very simple and fast."
"Plastic SCM is actually usable by artists and designers. Now we can branch code and data together, a BIG relieve."
"Effortless branching and merging combined with simple and intuitive graphical interface are the strongest advantages of this great SCM."
"Plastic SCM allows us to set permissions at the branch level. We also love the quick branch and merge techniques, which allow us to use branch per feature development."
"The Plastic DVCS feature is mandatory to us because lets us work offline and synchronize then all our work."
"The integration for the Unity3D Engine works very comfortable and the whole team profits from the tool."
"The greatest benefit to us is the Diff Tool, which allows us to see exactly which bits of code have been changed."
"I would recommend SCM Plastic to anyone who wants to get things done quickly and efficiently."
"Plastic SCM capabilities quite overwhelmed us and they are by far the greatest. It's a product that has been greatly and deeply thought about everything (and beyond)!!!"
"Plastic SCM completely changed how we do development and maintenance on our products. Highly Visual, Super Performing, Incredible Integration - everything a development team needs!"
"What I personally like best about Plastic is the fantastic GUI. It's intuitive and powerful, and makes it easy to see the big picture at a glance."
"Plastic SCM has the best and user‐friendly Graphical UI."
"We can see who did what and when on which project, when it was released, what is the history of a file."
"Plastic has a nice GUI and it integrates quite good with several IDE's."
"We've found Plastic SCM to be a great help in our monthly build cycle."
"We use Plastic SCM for versioning our Unity3D projects with all project assets. Our graphic designers can use its visual branch manager with ease."
"Plastic SCM's ease of branching and merging permits our artists and designers to get new prototypes into their own branches in a matter of seconds."
"We selected Plastic SCM for its solid branching and merging capabilities. Since our switch to Plastic SCM, our merges have been mostly automatic."
"Plastic SCM's brilliant GUI and merge algorithms have allowed us to have multiple students working on the code at the same time."
"All developers live in/with Plastic SCM every day and love this tool."
"We use the branch‐per‐task model and Plastic SCM is a flexible tool that lets us create branches with ease."
"We have been successfully using Plastic SCM for 3 years now, on both Windows and on Linux. We love the product."
"We chose and continue to use Plastic SCM because of the way that it lends itself to branch‐per‐task source control."
"We like the intelligent merge tools and the nice branch tree visualization also."
"Seeing the whole projects advancement is a huge boost for the team's morale and overall productivity."
"The interface makes it easy for new (and all) users and the branch explorer view is a great tool for game development, thanks to its intuitiveness."
"Plastic SCM is the only tool we've found that properly manages versioning all of our source code and assets for a given build into a single place."
"After reading the ideas behind Plastic SCM I realized this was the correct tool for me for a number of reasons."
"Plastic suited our needs perfectly and solved many of the issues we had using source control software both in a university environment and working at home."
"With Plastic, we are able to store and manage many different type of revisions for all our customers. With the branch setup, we are able to also organize the vendor releases of available source and quickly identify version changes at each individual file level."
"Plastic enables us to store all assets (audio, art, code) for our game in the same place."
"Integration with Visual Studio and ease of use were important to us and Plastic has proven to be ideal for us."
"I initially started with Plastic on version 2.4. The UI has managed to get even better. I dare‐say, the sexiest source control UI out there (if such a thing could exist!)."
"Compared to other version control systems I have used, Plastic has been extremely user friendly, and easy to set up."
"We selected Plastic SCM because of its focus on user‐friendliness."