"Plastic excels for us is branches and merging. We've done some really really huge merges over the years. It is very easy to correct your mistakes too. It just works."
Facepunch has been developing games for over 10 years. We started as one guy (me) and have grown organically to around 40 people located all around the world. We're not very corporate and so are always looking for alternate more agile solutions to our day to day development process. We have well known games like Rust, garry’s mod or Chunks.
Check the configuration. If you are working remote, there're hidden settings that will really boost your down speed.