The version control for Games

Studios worldwide create great titles using Plastic SCM

Read their testimonials

Different strengths for artists & coders

We know a one-size-fits-all solution is not enough

We created Gluon for artists and designers

A specific GUI and workflow for files that can’t be modified concurrently

And all the distributed power for coders

Full branching and merging capabilities + distributed + advanced diff and merge tools (including the unique semantic technology)

Plus a Cloud server

To host projects in the hundreds of GBs range

Some key features

Plastic SCM is simple to use but includes all the cutting-edge DVCS power

You get great branching and merging

And powerful visualization with the Branch Explorer.

You can work centralized and distributed

From Git style to pure centralized.

You will feel the speed

Plastic SCM is super fast uploading and downloading files.

Great for big projects and large files

Indeed our regular benchmark is a +700k files checkin just to make sure we still run circles around all the other version controls.

Game development know-how

Plastic SCM covers any game dev scenario.

High performance is key for game projects

Plastic SCM features really fast checkins and optimal network usage.

We can help you with your next title

Unity & Unreal

Integration with the most popular game engines

Sync with Git & Perforce

Migrate your project easily

High performance is key for game projects

Plastic SCM features really fast checkins and optimal network usage

Game Development Know-how

Plastic SCM evolves in collaboration with game studios, and you can see why