Plastic Gluon Artist

Version Control for Artists

Plastic Gluon is the version control designed and crafted for artists in game development

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What can I do as an artist with Gluon?

USE A SIMPLE WORKFLOW

USE A SIMPLE WORKFLOW

Decide in which files you want to work, make changes and submit them easily.

LOCK FILES

LOCK FILES

Lock files so that nobody can work with them at the same time.

HANDLE LARGE BINARIES

HANDLE LARGE BINARIES

As an artist your job is to create models, images, videos... Some are huge and the version control must deal with them seamlessly.

PICK UP FILES EASILY

PICK UP FILES EASILY

Easily browse, select and download the files to work on. Work faster downloading only what you need.

Use a workflow especially designed for artists

Use a workflow especially designed for artists

The workflow is really simple:

  1. Pick the files you need to work on.
  2. Checkout the files to lock them and prevent others to change them while your changes are in progress.
  3. Work.
  4. Checkin.

And the new Plastic Gluon GUI focuses on this way of working. Everything else is removed. No coder-oriented features, only operations relevant to artists.

It is easier to preview files and its history and to checkin your changes. Everything else is secondary.

Decide what to download with point & click

Enter in “Configuration Mode” and just select files and directories to download. It is that easy.

Artists follow a different workflow than developers. No need to download “full trees” (as you would do with code) to build. Just the files you’re interested in. This is a radical change from the coder-oriented workflow and the key to make Gluon usable to artists.

Decide what to download with point & click
A single version control for artists and coders

A single version control for artists and coders

Game development is a team sport. Different roles, different skills but a common goal.

Plastic SCM can handle code and art with different interfaces and workflows for programmers and artists.

Artists will take advantage of Gluon simplified interface and workflow while developers will use branching & merging and distributed development.

And Plastic will store code, branches and huge binaries seamlessly.

Included with Plastic SCM Team & Enterprise Editions

Plastic Gluon is included with the Team and Enterprise Editions starting at only $9.95/user a month. Find out more.
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Testimonials

“The Telltale team adopted Plastic SCM and had contributed to design and test the new Plastic Gluon to improve our version control workflow”

Zac Litton, CTO at Telltale Games.

Plastic Gluon in detail

Learn more about the motivations and internals of Gluon here
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Plastic Gluon in detail
Plastic Gluon user guide

Plastic Gluon user guide

Find here the user guide.
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